This major update brings Sea Hunter fully to mobile browsers, overhauling the Touch UX and fixing
deep game logic state issues.
UX Redesign New Features
- Dimension-Aware Scaling: UI now calculates scale based on `min(viewport_x, viewport_y)`,
ensuring perfect readability on both portrait and landscape devices.
- Advanced Touch Gestures: Implemented long-press to drag, swipe-to-scroll, and double-tap
to instantly deploy units.
- Dynamic HUD Stacking: In portrait mode, UI panels automatically fold and stack to
preserve screen real estate.
Logic Fixes Fixes
- AI Initialization Deadlock: Fixed a bug where the AI player would refuse to deploy cards
if the user bypassed the "Auto-Place" feature and manually dragged cards to the board.
- Debug Panel Occlusion: Relocated dev-tools so they no longer block the Opponent's island
powers on 6" smartphones.